Redmond, Washington (PressExposure) September 15, 2011 -- The Ministry of Higher Education (MOHE) of Malaysia has named Raptivity as one of the top tools used in creating eLearning content in Higher Education in Malaysia. In a research-based book titled, "e-Learning in Malaysian Higher Education Institutions: Status, Trends, & Challenges", the ministry placed Raptivity amongst the top tools used for e-Learning content development, alongside the likes of Adobe® Flash® and Adobe® Captivate® and others.
The announcement from MOHE comes close on the heels of Raptivity's three awards at LearnX Asia Pacific 2011 Elearning & Training Awards.
"Raptivity has a global appeal due to its intuitive rapid interactivity building method. [After winning the LearnX Asia Pacific 2011 Elearning & Training Awards,] hearing of Raptivity being one of the top tools in Malaysian higher education speaks volumes of Raptivity's presence in the region", said Seema Chaudhary, President of Harbinger Knowledge Products Inc.
The comprehensive study by MOHE was conducted through a survey using online questionnaires. A total of 10,019 respondents filled out the online questionnaires, and included e-Learning administrators, lecturers and students from 30 Malaysian HEIs [Higher Education Institutions].
Raptivity software turns eLearning into an enriching, interactive experience. The Raptivity library of over 200 pre-built interactions including games, simulations, 3D objects, virtual world interactions, videos and more, is based on best practices in instructional design. All interactivities are customizable and the content published by Raptivity is a single flash file, so it fits right into hundreds of eLearning tools and can be used anywhere.
Visit http://www.raptivity.com to learn more about Raptivity.
With Raptivity, users can create interactivity rapidly and add it conveniently to their eLearning content. With interactive content, learning experiences become memorable and drop-out levels go down.
Raptivity provides a pre-built library of rapidly-customizable interaction models. These interaction models are based on best practices in instructional design. Users can customize them to create any number of variations. The content published by Raptivity is a single flash file so it fits right into hundreds of eLearning tools and can be used anywhere. With its patented technology and open architecture, Raptivity is at the forefront of rapid interactivity technology.
Raptivity has won numerous awards in various categories, including the e-Learning Guild Platinum Award for highest user satisfaction in the simulation tools category. It has also been voted number one by users on many occasions. This year, Raptivity has won the 17TH ANNUAL BEST EDUCATIONAL SOFTWARE AWARDS (BESSIE) 2011 in the Online Technology Tool category and three 2011 LearnX E-learning & Training Awards from Training Australia Magazine.
For more information on Raptivity, visit http://www.raptivity.com.